So far this has been disappointing.Â I even verbalized the question (that is actually the TITLE of the session) and no one is going there.Â My question was, if it takes us a certain amount of time in education to move from the point of learning the mechanics of something new in technology primarily because we are being required to, to the point of it being second nature and totally infused in teaching – and if we are in transition with this Web 2.0 stuff; by the time it has actually become a total buy in, the technology will have moved on.Â It’s fluid.Â What will the technology look like at that point?Â I was hoping the panel had some idea of where is was going.
So far it has mainly been explaining what it IS repeatedly, in more than one way, but still – a definition.
Some people have done the expected griping because they have so much blocked in their district.Â One panel member is Bradley Kessler – Whyville.Â He is knowledeable but also he is selling the concept of whyville (not in terms of money because it is free – though maybe he is angling for it to be officially adopted by school systems) which is not objectionable in itself.Â It just isn’t what the title of the session makes you think it will be.
Patricia Schnee, Lead Trainer and Curriculum Coordinator, University of Texas Professional Development Center is also very knowledgeable and seems to be very forward thinking but is mainly concerned with how all this relates to business and employment.
How do we teach kids to be prepared for a world that doesn’t yet exist is my question.
Here are my notes – sorry for the editorial.
research – looking at web 2.0 in terms of what it means in the corporate world
whyville put it in the classroom?
kids want a place – they want to create the structure
avatar based virtual world
using a pick your nose faciltiy in whyville make your own face
a week after launch they had a message from a kid that said their face parts were dumb
now there is a place where kids make the face parts and sell them
they run companies where they have employees who do marketing, graphic design – all around creating faceparts
Bill Jule? Jason Project
367 million are under the age of 18 – larger than pop of us
200 million student s between the age of 14 and 25
our tech and engineering superiority is in jeopardy
define web 2.0?
web 1 was largely a push operation = taking media and putting it on the web and pushing it to the users
web 2.0 is pull – rather that standing up in front of a classroom and pushing info – actually understanding classroom management and engaging students in such a way that they are pulling the info to them – teacheres now also managers, directors
learning styles change on evolution scale not generation scale
we finally have a tech device that will let us better match our learning process that we run as humans, because we can handle 2 prob – scalabiltiy – small group can influence large group
social piece – they can socialize, interact, create their own structures and media
audience – trying to get Spore integrated into curriculum – what is panel opinion of this progression
What about web 3.0 – by the time school adopt new technology the technolgy has usually moved on – where do you see us moving on to?
merck had some chemical probs and put it online 7% of the solutions came from people who didn’t have degrees – some from out of the country
now merck is disguising the problems so that they will be intriguing but not know what the whole problem is (gave too much info to competitors)
to teach science you need to be a process expert, not content expert
web 1.0 content – web 2.0 process
companies (media and textbook) have a problem with this because they are content pushers
printing press and university structure last major changes
that’s all that has been available